Two more from my Ru-Fahi series !
Details and rambling below !
Jaller Ru-Fahi
…Because I couldn’t not include him. Realistically, all Toa Mahri a good to some extent, but this is peak Toa material right here. One of the first I acquired, one of the best looking ones, too. The base body is practically the same as the original, with some twists, but I mostly made him thicker and upgraded his sword, which is better with a guard and a proper handle. Well, that, and the Hannah, obviously. Sure, the original one was cute, but here me out :
Look at it, and behold ! It might be slightly bigger than the original, have only four legs, and need a larger chain (which I found just earlier in a box of misc Hero Factory pieces, and is better than a basic Lego chain), but doesn’t it look very cute and wholesome and dangerous ? Also, I gave it actual joints, because it deserves it, and removed the Kordak blaster because it didn’t need it anymore. I really love making arthropods with bionicle (I have more for later~).
Pohatu Ru-Fahi
Definitely looks awesome. The original is Pohatu Phantoka from the Rockoh T3 set (because I have one and a half of this set). It is the coolest version of Pohatu (because orange>brown, obviously). Lot of modifications on that one, from the custom jet pack to the arms and the legs. The arc pieces for the front arms are more or less of placeholders because I was niece a good piece to make the arms larger, but it turned out alright. The blades are also stolen from the half Rockoh, and the piece underneath, if anyone recognises it, is from Pohatu Nuva, because it’s a neat reference. And the tube is somehow remaining in the Kanohi, despot the fact that there is not any proper connection for it tand hold onto.
Also, can we talk about this leg ? If you ignore how incredibly illegal this whole piece is (ball joint stuck by the light grey part and small black and grey piece not completely connected to the rest), I think that’s the best shape I managed to get so far, and it reflects nicely what I have envisioned (Pohatu being able to run/jump easily because of the shape). And, it had the added advantage of fitting perfectly with the orange piece above when the knee bends.
Last but not least, I also have started a potential candidate for Toa of air, despite a lack of proper Kanohi, even with my extensive collection. My first candidate would have been Lewa Phantoka from the Axalara T9, but this one has a special place in my heart, so won’t be touching it and it will proudly remain in his shelf (along with the untouched Pohatu). So, maybe another of this series soon ! But probably not. And if I miss posting custom bionicle too much, I have a (complete) collection of entirely custom Toa, but I’m afraid they won’t fit in my studio (they’re big, too big).
Ah, another insect ! Check the other one here.
Does it ring a bell ? The head (and some of the brown parts) come directly and with very few modifications from the Jaller & Gukko set. I never managed to get Jaller, so instead, I turned Gukko into this nice, big Rahi.
Now, of course, detail and the other pictures below the cut !
Front, hind, and neath !
I’m absolutely delighted with how it turned out. First of all, I really like the head which has been intact for as long as I can remember, although I know that I’ll never complete the set because I don’t have Jaller’s Kanohi. What I have plenty of, however, are the pearl grey Rahkshi shells, so you can see that I’ve used three of them on top. Then, I have to find pieces with a good enough curvature. So the next piece is from a Toa torso (Hordika) and the next one is used as a wing/pauldron on different sets, which has a perfect shape. On the sides, I’m using practically only pieces from a brown Vahki.
The underside is quite simple, but I wanted to make sure the colours remained coherent with the head, so I kept this bright brown while trying to make it as light as possible (the six legs are already barely letting it stand).
Under the dual Rahkshi shells, I have a bit of space which could let me add a nice feature, although I don’t know what yet. I planned on making actual elytra, but that would have been too complex, so there is currently nothing.
There isn’t much left to add, since for once, I have made simple legs (only because the body was more complicated…), but I nevertheless want to point out how well the small arm pieces I used to connect body and feet are for insect-like shapes, while keeping it quite mechanical. Just the perfect balance.
Also. Would anyone happen to know if there is a spreadsheet referencing all Bionicle (bonkle ‽-) gens with images and additional infos ? I have done a tremendous amount of research because I can’t remember any of the names properly, and having a single spreadsheet would be easier. AND, if not, would anyone be interested in access in such a spreadsheet ? Because if I do end up making one, I would be happy to share !
Have a nice day :}
Since I acquired the Small Cody (40675), I found that there was an untapped mine. Why would they only make one ? Well. I don't have an answer to that, but I decided to take matters into my own one; so behold : 11 more. I went mostly for commanders here, but then I went a bit astray and so I added some captains to the mix.
In order, row by row :
Tukk (Not cannon but the colours are so beautiful)/Vaungh (died too soon-)/Rex (obviously)/Fordo (I did Rex, so I had to)
Gree/Doom/Thorn/Neyo
Bly/Cody/Fox/Wolffe
It was a really fun project, and I hope to do more of them in the future - maybe even phase 1s, some day~); supposedly not commanders because I did most of them (except Bacara, I know...The helmet was too tough).
And because I really like challenges, if you want to see another clone turned into one of these (Be it cannon or one of your ocs) feel free to send requests in my aksbox !)
Anyway this post is already far too long for anyone's dashboard, so closeups and details will be under the cut !
Let's start with the easy ones : Cody, Doom, Fox, Thorn
Obviously, Cody was easy, I just rebuilt the original one virtually - Nothing too hard. The printed pieces here are not the right ones, because Cody's are not available on STUDio yet, but the storm trooper ones were relatively similar, so I used these for most of these models. Of course, it means I'm lacking the sun bands, and a few other distinctive elements, but it works well enough for now.
Now, Doom is essentially a colour variation (minus a few antennas). I also used an old space piece, which has this big yellow arrow printed on it. I's not exactly what Doom has, but I feel like it's close enough for a first attempt.
Then, Fox is relatively similar to Doom, but with two DC-17s. I also moved the printed torso brick up to get that red line he has.
Thorn works in a similar way to Cody too, except I removed both accessories on the side of the helmet. I also added this tile with diagonal lines to figure the wings he has. One day I'll slap some real wings on there, but I haven't found the right image yet. I also gave him a Z-6, obviously. I really like it, so I might actually make that one physically, because the way it's build (with old binocular pieces) is pretty nice; although I doubt the pieces are available in black.
Moving on to two captains : Vaughn and Tukk !
Admittedly, not really that different either, except for one thing : I learnt to do custom prints now ! Yay ! Well, these are really basic : the blue line for Vaughn, and some trapezoids for Tukk's helmet (which are, indeed, not visible here - shame, I spent so long making these fit). The Ahsoka pattern was already in STUDio (because Ahsoka already has her own brickheadz, which I'll get my hands on someday~)
I must also add that having some cyan in this whole thing added some much needed colours in here, I'm grateful some people give their clones amazing colours (If somehow someone doesn't know who Tukk is, well just check High Ground Animation. Right now. It's really cool, trust me). Anyway.
As for design changes, I modified the faces slightly by adding 1x1 tiles, to allow for different colours variations on the face. It makes them look slightly blockier, but given the overall size of the head, it doesn't do much.
I also gave Vaughn a DC-15A. It's a bit messy, but it works out well enough. Past me forgot to render it, so here is a raw, in-software picture of it (from Fordo(s hand, but it's the same design for both) :
BARC helmets ? Wolffe, Fordo, Neyo
As I've been told, these look a bit wonky, and I'll admit its wasn't exactly easy, but in my defence, it's relatively hard to get such round shapes with bricks (lego cheated by adding the visor). Anyway, given that doing that with a printed piece was out of the question, I tried to replicate the filter's shape with actual bricks, and I used a printed piece which, technically, is Lando's moustache, but downward. I'd say it does the job relatively well.
I also added a rangefinder to Wolffe, which is a little big compared to everyone else's antennas, but It's still relatively to scale with the head itself. No custom prints for him (not sure where I would find the correct pattern images ?), but I've done it for Fordo and Neyo. Fordo obviously has his well deserved Jaig eyes (and who knew it would be that difficult to find a picture of that on internet ?), and Neyo has his symbol on the helmet, chest plate, and the shoulder not shown here.
The really tinkered ones : Gree, Bly, Rex :
Here, it was a matter of trials and errors to figure out just how to get the shapes right.
I actually started with Bly, by removing the previous visor and adding the macrobinoculars first, then I tried to shape the helmet around. Truth is, it doesn't make sense technically : the two separated parts of the helmet do not connected at all, if you remove the equipment. Luckily, no one has to know that.
Next is Gree. It took me some time to figure out how to properly get a round feel, but I feel like it's as good as I can make it like this. Colour-wise, it was surprisingly difficult to find how to balance the different shades of green, and equally hard was to figure out which silvery colour would render well in STUDio. The answer lied, as it always does, in Bionicle. Of course, none of these pieces exist in this colour, but it's not really my main problem (because none of the coloured printed pieces exist either).
Finally, Rex...He gave me some trouble, I have to admit. Firstly, the part-designing software decided to have some trouble with custom prints, which was problematic, because I simply couldn't do Rex without jaig eyes (and Fordo already had his). Then, I started with Gree's base and tried to go from there to fit Rex's custom helmet. I ended up using Boba Fett's printed visor piece for Rex, because these were all triangles. I also got rid of the printed chest piece and used some black plates to simulate the pouch he has; while also adding a a few more custom printed pieces for the arms and pauldron (barely visible, but they're here. I'm not entirely happy with it, but I don't see much other solutions than more and more custom prints, which isn't my goal, so it'll stay like that for now.
Anyway, that's way too much rambling for one post, so I'll just end by saying that next week I'll post an alt version of this whole build [here !], with some 'slight' colour alterations. Definitely nothing big.
I reeeally wanted to make one of these at some point, but never took time. Incidentally, I got commissioned — is it even a commission if it’s for a relative and I’m not paid ? — so there is is !
Closeups and details under the cut, of course !
Closeups :
So ! This was a lot of fun to make, with some really interesting techniques. The first thing is that overhang with an increasing angle at the top. A large part of it is just a big plate connected to the base by hinges, while the second part is connected to the first one, instead of the based, to make sure that when something break, everything break only attach one plate to the base, to provide a thin finition. The holds have nothing particular, except perhaps that some start 'in' the wall while some are on it, which is here to pretend there are micro holds — possibly the worst invention of the story of bouldering/j. The top layer of the wall is finished by 1*1 held horizontally by the outside the plates. Speaking of, the triangular plates holding these 1*1 are not connected to the rest of the outside plates at all. Instead, they’re connected directly to the overhang, which keeps the plate at that approximative angle.
But of course, the most important detail : the minifig hanging with its bare hands ! I knew from the start that I wanted it to be in that type of position, and the choice of purple holds came easily (it’s defining one of the hardest level for the bouldering center we usually go to). Of course, I wasn’t in possession of any purple piece a minifig could grab, because that would have been way to easy. So instead, I used magic science a trick, which you might have seen if you pay close attention to the hands of the fig. The 'trick' in question is that I managed to get my hands on a thin elastic thread, which is around the fig’s wrist in a loop, and then is stuck between the purple stud and the round grey tile — which, by the way, makes for the second worst type of holds in bouldering : rings — and since these pieces are on the second overhang, the rest of the thread is hidden, and not stuck between two plates, unlike what I did in my Carrion MOC, which tends to dealign pieces, which leads to broken MOCs (not the Carrion one because there’s too much tension for it to break), which I don’t want because this is meant to end up as a gift for someone I won’t be able to visit often to make maintenance, so it has to be sturdy (and it is !).
Yay, yet another custom bionicle ! And a big one this time !
Details below the cut !
Front/side views :
I’m using Vakama Metru’s kanohi for that one, as it’s pretty good shape-wise and there are few dark-red kanohis anyway.
Anyway, this was a lot of fun to make, and this time starting with absolutely nothing. Most of the bright red pieces were added at the end to give a bit of contrast. You might recognise some Stars elements, as well as some Bohrok elements from an unknown set, and even a very old piece from the precursors of Bionicle.
If you pay attention to proportions, the legs are completely messed up (bottom part too small, higher part far too long). It’s fixed on all the others of this series, luckily. Given it still works visually, I kept it that way.
The weapon is a mix of a cool disc launcher, with the flame sword from Stars set, to make…what you want it to be. I initially said it was some type of crossbow, but to be fair, it doesn’t look like anything at all.
Just like the others I have shared so far, I am doubling some limb pieces to quickly give some thickness. On the higher part of the legs, though, I have used the body
Most of this is quite experimental, from the feet to the higher parts of the legs using Vakama Metru’s body piece (it’s a fun one to work with).
And, yes, maybe I will be spreading this over 6 weeks to get enough time to finish my current project (currently waiting for important parts to arrive…), and because I am running out of content faster than I can make it, but well.
To pardon me, take this picture I took to see if the articulations had a good enough range :
Following in my pride flag series :
✨Ace pride flag✨
(Previous work here !)
In a box, to be studied like a bug.
It’s a bit sketchy, but I really like the idea of small boxes diorama, so that you can just pile them up (this one is roughly the same size as this other thingy I made .
(You can also check up my Moon design, while you’re here !)
I tried to cram as much stuff as possible in there (an overseer, pearls, the entrance tubes…), which is quite the challenge in a 6x6x6 cube. I also added a small rail for the arm to 'slide' on. The technic itself is not exactly difficult, although, once more, brick-textured bricks are here to save the day. As it is the only 'illegal' connection of the whole build (who could believe it, coming from me, uh ?), I’ve also been refining it in StudIO to possibly make other Iterators~
Everything is held together through these four black brackets on the back, which makes working on it ridiculously simple : I can simply clip off a panel to modify it. (Also featuring my hand, for scale and because I still can’t take photos properly, it seems.)
Speaking of, since you made it all the way down here…I’m also working on another Rain World MOC, just a tiiiiny bit bigger. So here’s a sneak peek~
[edit] : here it is !
I rarely, if ever, reblog things, but that’s just beautiful; Lego at its finest.
FOUND THIS SUCKER IN A LEGO STORE IN NYC
and the employees had pronoun pins as well!
Yay ! Finally some colours ! This was definitely trickier to do, compared to all the other ones, because of the triangles, but I like how it looks !
See previous here.
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Today’s gonna be about the progress of the build in time, which allows me to ramble about the building process. Yay !
Before actually commenting the build. You may notice chocolate and my (empty) tea mug. They should be apparent in most of the earliest pictures (there was not enough space on the table for them at the end of the project, sadly~
So, here, you can see that my first step was to see the scale of my project. The template of the large ring to see how much space it would take, and the small ring to see how round I could make it (and at the bottom, you can see the white curved pieces. Enjoy this view, it won’t last.)
You can also notice above that I already stared making some small ships.
The next day ! You can see on the left my long rod. This was the ideal height for the central cylinder. I also created the first core of the build (replaced later because too fragile), and the first arms to hold the ring (too fragile too).
Progress ! This is the moment I realised my original color scheme would not work (you can see orange and bright green on the side, which I tried before the sand green).
I had half of the big cylinder added (you can see the slots left for the additional details) and another naked half on the right side. And my collection of boxes on the table is growing. It’s only getting worse after that.
See ? More boxes (and pieces) scattered all around. And a hammer, too. I at this point mostly finished the big cylinder (or so I thought, some reinforcements were necessary), started the smaller cylinder, and realised white pieces were running out. I also still haven’t touch the ring yet, as I wanted to stay focused on one bit.
Mostly done with the cylinders at the point (you can even see the start of the smallest one on the right side). Agin the boxes grow ominously.
Since it was time to start the ring, I created a replica of a sixth of it. Given that there were twelve sections, I wanted to be sure of the design before starting to build them all, starting with the facade. It took some fiddling around (you can see these aren’t symmetrical, as I was trying out different designs). Really, if you have this kind of things to do, try to make it in a vacuum first, you’ll gain a lot of time later, once the prototype has every problem answered (mine were mostly the curve, and the link between each plates (solved with mod 1*2 black plates).
See ? After the prototype was done, I simply built all of the facades and attached them (you can see my 1*4 curved pieces were all missing at the time though).
I kept the prototype on the side, because I’ll still need it later. I also am missing half of the ring (the part above, since there is only a structure below), because I was not sure of how everything would fit, and I waited until these parts were assembled before making it, in case adjustments were needed.
Here is the top part ! And all the hangars done, too. It took me a surprising amount of time to do all twelve of them…
Huge progress ! There is no more room on the table for the boxes, but you can see them…on the floor, on the left…Lot was done, from the bottom cylinder now finished along with its ring, the covering pieces of the big ring (except the internal faces), the hat of the station, and a huge reinforcement for the six arms, which was done separately). At this point, except for a few details, the station itself is finished.
And there is a picture taken moments before disaster. The station is done (ignoring the transitions between cylinders) the arm…supposedly, too.
Sadly, the arm wasn’t, in fact, finished. If you read the first post, you will notice it isn’t as bulky, and isn’t attached on baseplates yet.
Well, guess what ? When I finally tried to see if the arm would hold onto the station, it broke. Rather, two pieces broke, then the rest came down, and so did the station, which shattered on the floor below. Luckily for me, the main cylinder was so dense it practically completely survived. Most of the hangars of the rings only broke section per section, so it only took a few hours to get it back together, but much more time to make the arm solid. And now, it can hold the station for ten hours without flinching ! So, here is a lesson. If something you do fails when you do it with your heart, let the rage flow through you and build it back out of spite. It works* !
*don’t hold me accountable for any failure using that method
They/them - AroaceLego MOCs and photography with a wide range of different characters and environments, every Wednesday (in theory-)
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