Hii!! I like to write and draw Minor!! Have a nice day/night For the layout, I used the theme: Stereo by nonspace
156 posts
I know that the drawing is not the best, but nostalgia hit me hard so I had to do something about it. I may rework it later, but I haven't drawn in a while so this is all I can do.
AAAA I LOVE ITđŤśđŤśđŤś
I wish i had some deep explanation for this but iâve genuinely got no clue what this is.I just let myself draw and as a little challenge made myself use mostly dark colorâs rather than light and used more sparkle.
does anyone wanna hold hands until we feel a little braver
THIS IS AMAZING OH MY GOD
This is one of my artworks, here i have decided to depict substance abuse. Throughout the painting you can see many metaphors and a clash between realism and fantasy, for example at the bottom thereâs scenery of a âforestâ and mountains right under a face. i used the forest to symbolise feeling lost and as if everythingâs the same, through the mountains i used a contrast of one dark and one light to show negative and positive and between them the sun rising to symbolise surging another day through the bad and good.throughout the painting you will see many faces that are either melting or have more features than the average human has, this is to symbolise how when under the influence of substances you canât see what real and what isnât and it feels like you are slipping away and itâs getting harder to hold on. On the top you will see a palm with the milky way on it,this symbolises how the universe is at their palm but yet it feels like too much hence the tree above which is empty to symbolise the darkness and emptiness of feeling too much how youâve given your all and yet you have nothing left to give. You will see 2 âgold fishesâ with eyes, these symbolise how in the water you feel free especially with the zero gravity effect it has and it just lets you float however the eye shows however free they might feel they always feel like theyâre being watched and canât feel as free as they are supposed to.On the bottom left thereâs a palm with a desperate face looking up towards one of the gold fishes, this symbolises the pity of other people watching you fall through a rabbit hole of a constant cycle where it feels impossible to escape and you know they are there and you want to stop but you canât and it haunts you.Right in the middle you will see a huge sun looking circle, this is a sun, this symbolises the every day cycle of substance abuse and how every morning the same cycle begins. Iâve used realism and fantasy to show how you canât tell reality from fantasy and how everything morphs into one big picture.
if you have gotten this far thank you and i hope you enjoyed reading it, i personally havenât experienced substance abuse but i think this is what it feels like.
if you need more proof of how much of an idiot i am, just know that i stayed up till o-dark-thirty last night making blueprints and cutaway diagrams of the Jedi Temple in microsoft excel
My family is facing a dangerous situation due to the ongoing war, and my brother, who suffers from bipolar disorder, is in a very difficult condition. I need your help; even a small amount can save lives. đđđđľđ¸
I don't have money to donate, but hope this can help a bit too
So basically, after some very helpful person on twitter sent me more details about the Star Wars in universe calendar, I recalculated my clone wars timeline a little. Very little has been moved around, but now you can look at the war through the lens of a 10 or 12 month calendar, and multiple galactic holidays are timelined too!
I made a clone wars timeline to combine all of canon and legends into one cohesive and somewhat manageable timeline, mainly for fanfic and ttrpg purposes but I thought people might like it, it has a full workout of the galactic standard calendar and has precise(ish) dates for events (mainly republic commando) but I want as many people as possible to be able to see it and hopefully enjoy it
You can find it here:
JEDI ORDER CITATIONS IN STAR WARS CANON, PART V [A Meta/Reference Guide on AO3] Welcome to my Jedi Culture and Teachings in Canon series, where I collate various quotes from current canon to provide a worldbuilding and reference guide, whether for better fic writing, just general interest in getting to know the Star Wars lore better, or if you want to be able to pull out some quotes when you're fighting the internet on behalf of the fictional space wizards. ;) So, what's here? Basically anything I think would be of interest to people who want to know what the Jedi are like in the canon--any worldbuilding bits (what special abilities do the Jedi have? do the Jedi have art? do they have funeral rites? what do we know about Knighting ceremonies? what are the themes of the Force? are the Jedi telepaths or empaths and what scenes in canon support that? what do we know about Jedi schooling?), any quotes from Lucas himself, all arranged in categories to help you find what you're looking for. Feel free to take this guide or leave it, it's not about telling other people what to do, if you scroll on by, that's fine, I'm not your mom, do what you want. But if you want to know what the Jedi have to say about Force bonds or what kind of clothing they way or everything we know about the main ziggurat of the Jedi Temple, I got you covered, babe. This section is admittedly overly large, where previously I would get to about 25k words of citations and post the next part, feeling that was a manageable chunk for readers. But with The Acolyte coming out, I made a challenge to myself to get caught up on all of The High Republic before it aired and I drop citations in as I'm reading, so suddenly I found myself with nearly 50k of citations and I was feeling in the groove, I had all my references easily accessible, I was getting through my backlog, I had access to some of the roleplaying guides, I was seeing a light at the end of the tunnel, and, wham, suddenly it's ~70k and here I am now. But that's 70k of examples of what the Jedi say and do, my best attempt to give context to show the consistent themes and parallels within the Jedi Order all across this continuity. How to use this guide? Well, you do you, for starters! But I hope you'll read the intros, as often some books need to be put in specific contexts, and if you have any suggestions for future categories or better organization, feel free to mention it! I do this for me, but I format it for sharing, so I'm game! Feel free to check out previous sections for more examples, and just scroll through to skim the bolded sections to try to find what you're looking for, since not everything always fits neatly into a single given category! (Or just ask me! I love being a nerd about Star Wars worldbuilding.) The guide is broken down into seven sections as before:
How the Force Works
Jedi Culture & Philosophy & Teachings
Jedi As a People
Psychic Space Wizards Doing Psychic Space Wizard Things
Jedi Temple (Living Quarters, Training Rooms, Meditation Gardens and Dining Halls !)
Jedi Outreach, Politics, and the Bigger Galaxy
Fantasy Flight Games Are Not Canon But Canon-Compliant Is Close Enough
Jedi, Buddhism, and Everything Else
iâm not aromantic but i believe in their beliefs
I made a clone wars timeline to combine all of canon and legends into one cohesive and somewhat manageable timeline, mainly for fanfic and ttrpg purposes but I thought people might like it, it has a full workout of the galactic standard calendar and has precise(ish) dates for events (mainly republic commando) but I want as many people as possible to be able to see it and hopefully enjoy it
You can find it here:
hey, can my cat stay on your blog for a little while?
i'm going out of town for the night and could use someone to watch her
possible results include: stabbing, cannibalism, frogs, blogging from Mariana Trench and being god đ
please tag what you got!
Star Wars Clone OC makerď˝Picrew
clone creatorď˝Picrew
Star Wars but it's anime styleď˝Picrew
Sci-Fi fantasy portrait makerď˝Picrew
Twi'lek Character Creatorď˝Picrew
Star Wars Character Creatorď˝Picrew
Home - MandoCreator
When you learned of the god of war, you thought heâd be tall and muscular and angry. When you were about to meet him, you braced yourself for the worst.
You werenât quite expecting the short, scrawny, shy kid you ended up getting instead.
rb to stare at a mutual like this:
We all know this site is US-user heavy, but I wanna know how many are vs aren't from the land of capitalism.
A friend sent this to me. I'm fucking dying!!!! đđđ¤Łđ
AI disturbance overlays for those who don't have Ibis paint premium. found them on tiktok
Jedi culture is a padawan smacking one of their friends, poking them, playing a prank on them, etc. and then, when they try to retaliate, running away shouting- "REVENGE IS NOT THE JEDI WAY!!!"
do we know the names of any months in star wars i need one for a fake tweet
Whenever Americans use Cryillic like. That. I just. Instantly shrivel up an cry
There is a long comprehensive list of force powers known to be used, mostly aggregated and slightly edited, as taken from[1] Broadly speaking, Jedi powers encompassed Control, Sense and Alteration. Control Alchaka Alchaka was an extremely personal Force technique, used during meditation by the Jedi Knights of the Old Republic. It was a rigorous exercise, that was very hard to perfect. Alchaka meditation involved the repetition of certain positions and the movements required between them, often to the point of exhaustion, in order to help clear the mind and attune the body to the strength of the Force.
Art of Movement Art of Movement was a technique taught at the Jedi Temple during the Old Republic, it could be done with the Force to improve its performance.
Breath Control Using the breath control, a Jedi could literally numb the bodyâs instinct to shut itself down after long periods without oxygen, allowing the user to be able to go without breathing for longer periods than he or she ordinarily could by using the Force to reserve the amounts of air in the lungs. Detoxify Poison Detoxify Poison allowed a Force-user to detoxify poisons or eject them from their body in a much shorter amount of time than would normally be possible. It could also be used to cleanse their body of alcohol. Flashburn Flashburn was a term used by the Jedi Order to describe the reaction in which certain Jedi or Force-sensitives shutdown areas of their minds in reaction to emotional trauma. With sections of their memory seemingly ceasing to exist, those who used the technique were unable to remember details about the event at the center of the trauma. Force Body Force Body was a type of Force technique which allowed any Force-sensitiveto push their bodyâs endurance past a safe limit, ignoring and possibly sacrificing their health and well-being, in order to sustain their connection to the Force.
Force Comprehension Force Comprehension was the ability to absorb and interpret great quantities of information rapidly by speeding up the userâs neural processes. Force Comprehension required that the user possess at least a basic knowledge of the topic he was comprehending. Without this knowledge the user would simply speed up his neural processes and exhaust himself. Many Force users were wary of this ability, since on occasion knowledge learned at such a fast pace elicited strong emotions in the user. Therefore, the technique was not commonly used by the Jedi. Force comprehension found little favor with the Sith as well, simply because they donât have to worry for the strong emotions. For these reasons, Force comprehension was considered to be a universal power. Force Concealment (Also known as Force Stealth) Force stealth also referred to as Force Concealment or Buried Presence was a power that was used by highly skilled Force-sensitives to mask their Force alignment (Light or Dark), their ability to use the Force, or even their entire presence from other Force sensitives. Force Enlightenment Force Enlightenment was a light side Force power. The most well-known Jedi who used this power frequently was the Jedi Exile, who learned it after a significant conversation with Jedi Masters Vrook Lamar, Kavar, and Zez-Kai Ell. Force Ghost The Force ghost was the soul and essence of a deceased Force-sensitive who denied the will of the Force upon death, yet was able to interact with the living, albeit not physically. Some Sith Lords learned similar techniques, which in some cases allowed them to physically interact with their environment. Force Healing Force healing, Force heal, or Cure was a power that used the Force to accelerate the natural healing process rapidly. Force Speed Force speed, also known as burst of speed or Force sprint, was a core Force power that allowed the user to maintain sprinting speeds for a brief time. Hibernation Trance Hibernation trance, healing trance, Jedi hibernation, Force trance, or recovery trance was a control-based ability that allowed Force-user to go into a very deep hibernation state. This slowed the userâs metabolism and breathing to a standstill, causing the individual to only use one tenth of the air of a normal individual. A fully trained Force-user could stay in this state for up to one week in a dry climate or one month in a wet climate before dying from lack of water. Morichro Similar to a Force trance, morichro suspended biological functions, including breathing and heart rate. A trained morichro user could turn the technique upon himself, surviving without food, water, or even air for periods of over a year at a time, though it would not protect against vacuum. But unlike a Force trance, it could also be turned on others, making it an effective way of subduing enemies. Tapas Tapas was a Force technique that allowed its user to draw on the power of the Force to remain warm in a cold environment. Sense Force Listening Theran Force-listening was a Force technique used by the Theran Listeners to hear through the Force. With it, Force-sensitives could understand words in another language or listen to beings talking from a distance. Force Meld Force Meld, otherwise known as Jedi meld or Battle meld, was a technique where a number of Force users joined their minds together through the Force, drawing strength from each other. A refinement of battle meditation, it was known to the ancient Jedi, though dangerous. Force Seeing Force sight, or Force seeing, was a basic Force ability, perhaps related to Force sense. It enhanced the bearerâs visual and spatial perception even in the dark or behind walls. Force Sense Force sense was one of the most basic Force abilities for a Jedi. It could be used to feel another beingâs feelings, the future, ripples in the Force caused by momentous or traumatic events, impending danger and the presence of the dark side. Force Vision Generally, when peering deep into the Force, a Force user had the potential to see events that could happen in the future. Force Visions were extremely rare, and uncontrollable. Often, one would meditate to gain a vision, but only a few would actually succeed. Telepathy Telepathy was the very basic ability to mentally communicate over small or vast distances with other individuals. Alteration Alter Damage With this power, Jedi were able to reduce the damage inflicted by their lightsaber so that it did not deal lethal damage. Alter Image Alter Image was a Force power which allowed the user to alter his or her own personal features, such as the height, weight, skin color, facial features, sex, voice, and body shape. Alter Environment Alter Environment was a Force power that involved various techniques that allowed the user to manipulate nature, enabling the creation of phenomena such as Force whirlwinds or fog that could be used to attack or to shield the user from opponents. Animal Friendship Animal Friendship, also referred to as Beast Control or Beast Trick, was the Force ability to control an animal. Battle Meditation Battle meditation was a Force ability which considerably boosted the morale, stamina, and overall battle prowess of an individualâs allies while simultaneously reducing the oppositionâs combat-effectiveness by eroding their will to fight. With the Force, one could coordinate entire fleets of ships, allowing them to perform at maximum efficiency, acting as a single entity with the ability to counter every enemy move quickly and effectively. Though ideal for meditating large-scale conflicts, battle meditation was equally effective when employed for the benefit of oneâs comrades in small skirmishes, attacks, and duels. Combustion Combustion was the Force ability that allowed users to cause an object explode by sheer force of will. Crucitorn Crucitorn was a Jedi technique for transcending physical pain beyond normal thresholds. Dark Transfer Crucitorn was a Jedi technique for transcending physical pain beyond normal thresholds. Deadly Sight Deadly Sight was a power of the dark side, focusing the userâs hatred into deadly energy. Dopplegänger Dopplegänger was a Force power that allowed a user to create a perfect illusion of his or herself through the Force. Drain Knowledge Drain Knowledge was a dark side ability used to extract knowledge out of a sentient without his or her consent. Droid Disable Ionize was a Force power developed during the Old Sith Wars that allowed a Jedi to overload and damage electronic systems, such as droids. Electric Judgment This was a power similar to Force lightning that showed up as yellow or green energy instead of blue or white, but otherwise it was very similar in both appearance and usage.This power was uncommon and controversial among the Jedi because of its intrinsic association with anger and aggression. Force Bellow Force bellow was a power in which the user would amplify their voice using the Force. Force Blinding Force blinding was a telekinetic light side Force power. Upon use of this technique, a blinding flash of energy emanated from a userâs hand, manifesting as a flash of light that overloaded a targetâs vision, causing temporary blindness. Force Cloak Some Force users with this rare ability could use the Force to photo-kinetically bend light and sound waves around themselves, rendering them invisible to others, both visually and through Force. Force Confusion Among the more advanced mind trick techniques was Force confusion, which could be used in combat to temporarily manipulate enemies to fight as an ally. It was especially useful when outnumbered, and was quicker to employ than affect mind in the heat of battle. Force Deflection Force Deflection was a Force power used by Jedi and Sith who were without a lightsaber, or chose not to carry one. It is unknown exactly if the Jedi and Sith merely created a wall using the Force to deflect blaster bolts, and Energy, or if they actually deflected them back with their hand. It took much skill in the Force to use this, however, and most Jedi used their lightsabers instead to deflect incoming attacks Force Destruction Force Destruction was a dark side Force power used by certain gifted Sith and Dark Jedi, allowing them to create a massive energy field and throw it in any direction. Force drain Force drain referred to a spectrum of offensive and defensive Force powers, tied to the same concept, which used the dark side of the Force to tap into the strengths of an organic target. Force Flash The Force-flash was a Force power employed when the person using it did not want to be seen. Force Jump Force Jump, also known as Force Leap, used the Force to augment the userâs natural leaping ability. Force-users adept in this technique could perform awe-inspiring vertical/horizontal leaps with impunity. Force Light Force light was an immense light-side Force power used by Jedi. When used against a darksider, Force light would weaken the darksiderâs connection to the Force. Force Lightning Force lightning (also known as Sith Lightning) was a well known Force ability, most often used by practitioners of the dark side of the Force, especially the Sith. Force Orb Force Orb was a Force power which served as an attack. Under normal circumstances, it only worked underwater. It could also sometimes be used on land by gathering moisture in the area. Force Scream Force scream was a Force power used by Dark Jedi or Sith. It was a scream, of strong frustration, rage, or grief, emitted through the Force. Best identified with the terrible plastic âNooooo !â  uttered by Vader at the end of Episode III. Force Stun Force Stun was a Force power that could temporarily deaden the senses and perceptions of a targeted enemy. Force Slow Force Slow clouded the targetâs mind, causing them to slow down both mentally and physically. Force Storm (wormhole) Force storm was a volatile dark side Force power capable of creating hyperspace wormholes that were able to displace objects across vast distances and tear apart the surfaces of entire planets. Force Subjugate Force Subjugate was a Force power that enabled the user to inflict damage upon the mind of an opponent. The infliction was able to act as a distraction, or to rid the opponent of concentration for a short period of time. Some used this power to calm, or even enrage creatures with a low amount of will power. Force Suppression Force suppression was a Force technique used to attack the will of the target, canceling all first and second tier Force powers. This would individually affect each active Force power. This technique took a great deal of focus to accomplish. Force Travel Force travel was a Force power which allowed a being to travel great distances instantly by creating a momentary rift in space. This power caused the user to be corrupted by the dark side, as it broke the normal rules of the galaxy by ripping the Force asunder. The technique became more corrupting to use depending both on how far away the target was, as well as how familiar the Force-user was with the location. Force Weapon Force Weapon was a Force ability that allowed the user to imbue an unpowered weapon with the Force for a period of time. By channeling energy into the weapon, it allowed the wielder to strike and do more damage than the weaponâs simple appearance would suggest. As a useful side effect, a Force-imbued weapon could be used to block lightsabers without damaging the weapon. Pyrokinesis Pyrokinesis was a Force power that allowed a Force-user to manipulate and create fire. Kinetite Kinetite was a sphere of restrained kinetic energy which could be thrown at an enemy. Malacia Malacia was a Force technique that was used to induce a powerful dizziness and nausea in enemies by turning their equilibrium against them. Mechu-deru Mechu-deru was a Force based skill of the mechanized area, providing an intricate reprogramming of droids. Midichlorian Manipulation Midi-chlorian manipulation was a form of Sith alchemy requiring immense knowledge of the dark side of the Force which allowed its user to create, maintain, or save life through the influencing of midi-chlorians to a certain degree. Mind Trick Mind tricks refer to a spectrum of Force powers which influenced the thoughts of sentient creatures, most commonly used to coerce into agreement by suggestion through voice manipulation, or to cause one to reveal information. Protection Bubble Protection Bubble was a Force power, probably related to Force Protection. With this ability, the user could create a defensive sphere around their body. Plant Surge Plant Surge, also known as Consitor Sato,[4] was a light side Force power that was based around the channeling of life energy into plants, allowing the user to improve the plantâs rate of growth and even affect the manner in which it grows. Ray Ray was a Force technique used by Jedi skilled in energy manipulation. Employing this power, a Jedi could convert small amounts of nearby matter into controllable focused energy. With this energy, a Jedi could block attacks from blaster bolts. Revitalize Revitalize was a light side Force technique that revitalized an exhausted, wounded or, unconscious user, or whoever the user directed it at. Sever Force Sever Force was a non-lethal Force power by which a beingâs connection to the Force was interrupted, or blocked from them with a wall of light-side energy. Sith Alchemy Sith alchemy was primarily used to enhance the strength of weapons and armor (such as the famous Sith swords), or to genetically engineer and enhance alien species, making them more dangerous and easier to control by the Sith Lords. More sinisterly, Sith alchemy was capable of waking the dead in servitude to the Sith. Spear of Midnight Black The spear of midnight black was a dark side Force power. It enabled the Force-user to summon the Force and forge with it an invisible spear from dark side energies which could be hurled at opponents, killing or injuring them as if it were a real, physical spear. Spirit Transference Transfer essence, also known as essence transfer or transfer life, was a radical dark side Force power used to transfer a personâs consciousness into another body, or in some cases an inanimate object. Telekinesis Telekinesis, was a neutral ability that most Force-sensitives had. With it, they could lift objects according to their concentration and move them, hovering the items in any direction. This ability was the base for Force Pull, Force Throw and Force Push, as well as telekinetic lightsaber combat techniques such as Saber Throw. Tutatminis Tutaminis was an umbrella title used by the Jedi Order to classify Force abilities related to energy absorption. Designated as one in a family of Control abilities, tutaminis techniques were taught to Jedi Initiates within the Jedi academy throughout the history of the Order. While taught to all Jedi during the days of the Galactic Republic, it was a rare feat to be capable of dissipating concentrated energy such as what makes up a blasterbolt or lightsaber blade. Torture by Chagrin Torture by Chagrin, also known as memory walk, consisted of mentally reaching into the victimâs mind, forcing them to relive all the worst memories of their life, both painful ones and ones that were merely embarrassing, over and over and over again to the point where it almost seemed to cause physical pain. Thought Bomb The thought bomb was one of the most powerful and destructive applications of the dark side of the Force which targeted all Force-sensitive individuals and vaporized clothing, flesh, bone, and even stone within the radius of the weaponâs blast. The thought bomb sucked the souls of its victims into a sphere of dark side energy where they were trapped in an orb of dark torment until the end of time. Unfortunately for the user(s) the thought bomb was a suicide weapon. Note: This answer does not cover what are the known occurrences of which Jedi used which power at which time, what powers were typically or exclusively used by the dark side or the light side, nor does it cover sub powers of each type as that would extend the scope of the question greatly. Also given that Star Wars lore tends to grow with time, feel free to suggest edits if you see something new over time.
source: https://www.quora.com/Star-Wars-creative-franchise/What-are-all-the-Force-powers-that-Jedi-and-Sith-can-use
I want a Jedi video game where you play through your entire life, from baby to however you die. You can explore the temple and the galaxy, go through classes and eventually become a Padawan. There could be a meter, like how KOTOR had the Light Side/Dark Side thing, that shows whether youâre leaning towards attachment (bad) or love (good). You can choose an era, Clone Wars, High Republic, Old Republic, the time of the original Tales of the Jedi comic series, or just some nebulous point where there isnât some massive threat to the galaxy. You could rise to the rank of Master, join the Corps, become a Wayseeker, or any other option for a Jedi. And, eventually, you would become one with the Force, whether due to old age or battle or any of the myriad ways it could happen.
Iâve been working for a while on worldbuilding the inner workings of the Jedi Order. Below is a flowchart of the administrative bodies, their duties, and any other admin bodies they oversee. More details on each below the cut.
These are different groups involved in running the Jedi Order. For different roles within the Jedi, see my Jedi Order Corps and Subdivisions.
Determines the budget(s)
Relations with the Senate
Only body that can expel members
Fund academic researchers (many Jedi researchers work directly for the assembly)
Archives: (Run the Archives & research)
Host academic conferences
Protect important artifacts
Run basically directly by the Librarian's Assembly
Department of Classes: (Adult education)
Organize all classes that aren't geneds
Set criteria for certifications/ degrees
Help members get degrees from external organizations
New Initiate paperwork
Transfers between corps and/or branches
Helps members leave the Order
Checks the CoFK when necessary
Padawanship paperwork filed here (crèchemasters sign off, padawan signs off, check master for red flags/ not allowed to take apprentice, sometimes mind healer signs off)
Try & punish cases committed by Jedi & internal to the Jedi Order
Mediate interpersonal disputes
Lawyers for the Order
Cannot expel members
Council of Outreach: (Manages outposts & patrols)
Assigns Jedi to satellite locations or watchfolk posts
Hires other outpost staff
Ships supplies to & from outposts
Tracks the locations of missions & sends Vanguards to areas that haven't been visited recently
In charge of the cleaning droids
Coordinates trash & recycling with Coruscant government
Has the occasional member who can do specialized maintenance (ex. plumber, electrician)
Volunteers sign up to fix things
Hires outside contractors when there isn't a Jedi with the necessary skills
Assigns Jedi to living quarters
Interior decor
Delegates chores such as taking out the trash, mopping, dusting, etc.
Padawans and initiates are often assigned these chores as punishments
Kitchenmasters: (Mess halls)
Make & serve food in the mess halls
Label the food with which species can eat it
Order food supplies
Supervise initiate clans helping in the kitchens
Quartermasters: (Distribute supplies & manage finances)
Bulk-order supplies for the Order
Provide mission allotments
Desk operators help members pick up supplies
Accounting
Transport Office: (Run the hangar bay & speeder pool)
Responsible for the Order's vehicles
Mechanics
Vehicles are checked in & out like a library for cars & ships
Hire external staff when there aren't enough Jedi
Guard against exterior threats to the temple
Security during criminal situations
Really good at sensing danger to temple inhabitants
First responders (fire & police-- MedCorp handles EMS)
Change lightbulbs and smoke detector batteries
Odd jobs on behalf of the CoTM
Uses the lore by Adsecula in "Nameless"
All aid requests go through them
Sets mission objectives
Approve or deny aid/ mission requests
Reviews behavior of Jedi on missions when there are issues
Mission Consignment: (Assign Jedi to approved missions)
Desk jockeys
Not officially divided by type of mission/ Jedi role needed, but missions will be passed to people who are more familiar with the experts required
Organizes specifics for missions such as transportation and housing
Initiate clans members live together with their crèchemasters rotating out night shifts
Padawans & Senior Initiates live in individual rooms in designated halls with some crèchemasters living in each hall
Department of Seekers: (Regulates conduct of Seekers)
Create regulates for what Seekers can & cannot do & how they should act
Investigate reported misconduct by Seekers
Crèche: (Organizes care for Initiates)
Sort Initiates into clans
Run events/ field trips/ etc.
Set educational standards
see my post about Living Quarters in the Jedi Temple
Department of Primary Classes: (Classroom education for younglings)
Standard elementary school operation stuff
Provides the general education classes all Jedi take as younglings
Certified to train medical professionals for a variety of degrees
Determines when Jedi have fulfilled requirements for medical certifications
Sets the qualifications for Force-specific medical degrees
Halls of Healing: (Healthcare within the Order & internal outreach)
Like a local hospital but also has general practitioners
IRB: (Reviews research for ethical concerns)
Institutional Review Board
"Under FDA regulations, an Institutional Review Board is group that has been formally designated to review and monitor biomedical research involving human subjects. In accordance with FDA regulations, an IRB has the authority to approve, require modifications in (to secure approval), or disapprove research. This group review serves an important role in the protection of the rights and welfare of human research subjects."
IRB for the entire Order, not just the MedCorps
More of my worldbuilding for the inner structure of the Jedi Order. This time focusing on the Corps and the schools of thought/ roles within the Order.
Some of these are canon, others are my own creation. The Jedi consolidating to one temple on Coruscant during the Ruusan Reformation is canon, but Iâve taken my own liberties with it. Without further ado, lore!
Prior to the Ruusan Reformation, there were a number of independent denominations of the Jedi. Most of them merged into one order based in the Coruscant temple during what was called the Reunification.
Many denominations had different ideas of what a Jedi should be/ how they should use their powers. As a result, Jedi from certain traditions tended towards certain jobs within the reunified order. The corps and their branches formed as a result of certain traditions and teachings being passed down by Jedi who occupied certain roles.
The corps arenât administrative divisions. Individual Jedi have their corps and branch affiliation listed on file as a marker of what they specialize in/ what theyâre trained to do. Jedi are selected for missions based on their corps and the specifics of the mission, and answer to whichever body sent them on the mission. (see my Jedi Order Bureaucratic Structure)
One permanent location on Coruscant
Wayfinders:
Wandering Jedi who are technically members of the Order & follow its precepts but don't answer to the Council
Individual members can and do have corps/ division affiliations, but the group as a whole doesn't have a corps/ division affiliation
Usually part of the Sentinels or EduCorps
People arenât selected to be trained for these jobs itâs all volunteer work
A lot of people do it part-time or for short periods, but a few folks make it their permanent gig
Maintenance workers:
Sometimes someone says âwhat if instead of going on missions I patched all the holes in our drywallâ and why would they stop them
Lots of part-time volunteers
Most are Sentinels, because their philosophy encourages learning random useful skills
Quartermasters:
Distribute supplies
The Order buys stuff in bulk and then Jedi pick it up from the quartermasters office
Kitchenmasters:
Jedi way of saying chef
Transport mechanics:
Do you know a Car Person? Imagine if they were a monk.
Accountants:
The most dedicated to preserving the Jedi way of life of any group in the Order
Without these unthanked warriors the Jedi Order wouldâve been destroyed by late-stage capitalism
Most are Lore Keepers
Lawyers:
Usually hired from the outside
Inspired by "Jedi Counselâ on ao3
Sometimes a Jedi goes to law school
Temple Guards:
Protect the temple and are its first responders
Based on the lore from "Nameless"
Very connected to the living force within the temple
A little spooky!
Advance in rank via academic achievement
Maven is the title equivalent to Knight
Can have multiple padawans at one time (but usually donât)
Lore Keepers:
Strongly believe in the importance of academics
Believe knowledge is the path to connection with the Force
Based on "The Librarian's Lineage"
Preceptors:
Teaching is hugely important to the Jedi, and all Jedi teach & learn how to teach to some degree, but for Preceptors itâs their main focus
Like the MedCorps it has a lot of transfers
Normal Preceptors:
Classroom teachers
Have formal education training
Either work for the Department of Classes or the Department of Primary Classes
DoC and DoPC are roughly the same thing, except the DoPC is for the general education classes all Jedi take as children and the DoC is for elective and continuing education classes
Battlemasters:
Teach lightsaber classes
Have formal education training
Inspired by "Careless to Let It Fall" on ao3
Main differences are that thereâs more than one & they take education classes
Crèchemasters:
One lead crèchemaster and two-ish assistant crèchemasters per every 6-ish younglings
Formal training in early childhood education
Must serve as an assistant crèchemaster before being a lead crèchemaster
Assistant crèchemasters are from "aphelion" on ao3
One-on-one apprenticeships
Rarely in the temple (unless they have a padawan, when theyâre required to be there more often)
Usually have a bed in a communal room at the temple instead of their own apartment
Use Knight title. Yes this is sometimes confusing
Vanguards:
Wandering explorers/ patrol the galaxy
Instead of responding to specific requests they visit places & are available if anyone wants their help
Specific purpose is to make sure the Jedi donât neglect/ are unaware of certain parts of the galaxy just because it hasnât requested Jedi aid in a while
Seekers:
Find potential Jedi and offer them a place in the Order
Bond with new initiates and ease their transition into the Order
Archaeologists:
Expertise in Force-temple ruins
An undead Sith~ sleeping in your bed. Who you gonna call? Ghost! Busters!
Work closely with the Lore Keepers
Most likely to become Wayfinders or leave the Order (by percentage not numbers)
âFormer Jedi who got really interested in a niche of archaeology without many Force-related ruinsâ is a thing in the archaeology community
They can work on normal digs but the Senate wonât approve sending them/ use of Jedi funds
MedCorps padawans are very rare. Most members transfer in from another corps
Student healers from other corps have a healing mentor in charge of their healer training, separate from their lineage-master
Healer is the equivalent title to Knight. Healers-in-training are called Student Healers, no matter what their rank is
Knights being a fifth corps
This is the corps we see most in canon
One-on-one apprenticeships, Knight title
Guardians:
Focus on fighting abilities & lightsaber combat
Consulars:
Negotiators, ambassadors, diplomats
Focus on Force abilities
Sentinels:
Focus on non-Jedi skills such as hacking
Considered a midpoint between Guardians and Consulars
Shadows:
Jedi spies
Answer to the High Council
Watchfolk:
Permanent/ long-term posting within a system
Focus on nature-related abilities
Grow most of the food for the Order
Very involved in disaster relief work
Rarely in the temple & usually have a bed in a communal room instead of a personal room
Have long-term postings & typically get settled there
Padawans are assigned to a group rather than an individual
Maven is the Knight-equivalent title
The chapter that inspired this whole project
Terraformers:
Large-scale Force usage
Can revitalize uninhabitable areas
Use the Force to rapidly speed up regrowth, kickstart life on planets where there is none, etc.
Conservationists:
Donât believe in using the Force on the scale that Terraformers do
Use the Force to help individual plants grow, stave off rot and parasites, connect with animals, etc.
Beastmasters:
Creature specialists
Force-sensitive animal control
Inspiration
Ooookay, another question
This is about makeup. I want to maybe order from Girlcult, but the only affiliate link on their instagram was a Shein link. I never ordered from there and didn't plan to, but does it work as a hosting site too? I know about most of the things going in the back so could somebody tell me if Girlcult is ethical?
People do not get a notification if you edit an existing chapter. If you want them to know you changed something, put it in an author's note in the next chapter.
If you take down your whole fic, you'll lose ALL comments, kudos, hits, bookmarks and subscribers to it.
Thank youuu, I will write the next chapter then and update it that way! Thank you anon!