Concept art by Neal Adams for an unfilmed adaptation of “Childhood’s End” by Arthur C. Clarke, printed in Starlog, January 1981.
WOOOO YEAAAAHHGHGG finally redesigned this silly OC i got a bit ago :D one of my few human characters ksksajsjkak her name's Rosabelle!
i tried to lean more into the sci-fi jester vibe i got from the original design, also made her skin darker for more contrast + i think it looks nice with that light pink. rly like her now :o)
A scif-fi design? From me?? Is this anything?
I'm not dead - just been really burnt out lately. But I'm back with more ship art. Love these two.
Ophir belongs to Foxteeeth on TH
Hey, look!
What is it? Less than a year has passed, and I'm posting new art?
And with a working period of two days??
Heh, yeah. I decided to make a challenge for myself "what you see first on Pinterest, you combine it"
It's end up something like cyberpunk —sci-fi.
Embryo Inside a Cave of a Castle of Creature-hood
I have this image in my head for over 2 years now. I'm glad I could finally find the courage to paint it.
broken moon
last night i dreamt that i spent a hour
gazing at fragments of a broken moon
and i cried for her
and i cried that you were there to gaze with me
i wonder what pulls us together
across huge gaps of physical and temporal space
across dimensions
across realities
like two fractal branches growing towards each other
we reach out for connection
to feel the electricity of my hand feeling your hand feeling
because if that connection is made
even if just for the smallest fraction of a moment
it exists forever.
I used Stable Diffusion to produce a comedy horror movie poster about ai home tutor robot.
In this fictional movie, a boy named Thomas gets into trouble until EDU-BOT is broken.
I didn't imagine the details. As individual human rights begin to be respected, on the contrary, teachers' rights are falling. We need to discuss this issue.
Original image
This piece unravels the often overlooked aspect of Nikola Tesla's pioneering works, the early designs of an Exoskeleton suit, revealing how this vision from the 1890s fell into obscurity yet subtly influenced the path of human augmentation technologies today.
In the later part of the 19th century, the name Nikola Tesla was synonymous with bold innovations, dazzling demonstrations, and, most importantly, a future shaped by a novel understanding of electricity and electromagnetism. However, a lesser-known aspect of Tesla's expansive body of work was his early designs for an Exoskeleton suit, which he worked on in the year 1893. Tesla, a man with an extraordinary vision, recognized the potential in the field of human enhancement technology. He foresaw a future where humans could achieve extraordinary physical feats through a fusion of technology and biology. He drew up blueprints for an electromagnetic powered exoskeleton suit. He called it the "Electro-dynamic Human Harnessing Apparatus" or EHHA. In Tesla's own words, "The EHHA is an application of my studies into the nature of electrical and magnetic fields, a machine designed to enhance the natural abilities of a man." The concept behind the EHHA was a suit powered by a compact electrical generator, the same alternating current (AC) system that Tesla had championed and which would soon power the world. The suit was designed to provide increased strength and speed, along with enhanced durability, to the wearer. However, Tesla's vision was far ahead of his time. The technology required to build such a suit simply did not exist in the 1890s. The miniaturization of power sources, the development of lightweight yet durable materials, and the computing capabilities to manage such a system were all beyond the capabilities of the period. Also, the world's focus was drawn to his pioneering work in electrical distribution and radio wave technology, which had more immediate applications and monetary potential. Thus, the EHHA was deemed as an impractical fantasy and was soon overshadowed by his other groundbreaking inventions.
Over the years, the EHHA's designs were relegated to the back pages of Tesla's expansive body of work. His more immediately practical inventions like the AC motor and radio technology took center stage, while his more speculative and futuristic designs fell into obscurity. Tesla's death in 1943 further pushed the concept of the EHHA into the realm of forgotten ideas. However, the idea of exoskeleton suits was not completely abandoned. They resurfaced again during the late 20th century, with advances in miniaturization, battery technology, and artificial intelligence making it more feasible. Despite the early designs being forgotten, Tesla's vision of a human-augmenting exoskeleton suit, in many ways, prophesied the path of technological development. Today, as we look at the emerging technologies in the fields of wearable robotics and human augmentation, it is fascinating to think that the seeds for these ideas were planted by Nikola Tesla over a century ago. Although his initial design for the EHHA was lost in the pages of history, its spirit lives on in every piece of technology that seeks to augment human potential.
high quality, masterpiece, 1940s \(style\), real photo, old photo, torn photo, damaged photo, crumpled picture, greyscale, jpeg artifacts, lowres, low quality, rf1exo, exoskeleton, machinery, rf1, <lora:RetroFuture_rf1_V1_Soft:0.2>, <lora:Exoskeleton_ex1_V1_Soft:1>
(semi-realistic, cgi, 3d, render, sketch, cartoon, drawing, anime, mutated hands and fingers:1.4),
Steps: 25,
Sampler: Euler a,
CFG scale: 6,
Seed: 1663020950,
Size: 384x512,
Model hash: e6415c4892,
Model: realisticVisionV20_v20,
Denoising strength: 0.45,
Clip skip: 2,
ENSD: 31337,
Hires upscale: 1.5,
Hires upscaler: Latent,
Eta: 0.2
My Oc Nero is dealing with a situation.
Hope ya all like it :)
PC indie game "Risk of Rain", interpreted in the style of old Famicom game covers and various inspirations.
I really like this game's vibe, and the minimalistic 2D graphics are pretty distinct. I'm not sure what motivated me to draw it to look like an 80's or early 90's science fiction anime series, or put it in the style of old Japanese game box art, but well...it happened. Also my first post.
edit:temporarily taking down external link to borderless version and just loading it as a second picture.
A man's ascension into the O from The Transformers The Movie opening.
Dean Ellis
Cover art for the latest issue of Star Frontiersman, a free zine dedicated to the Star Frontiers rpg.
A medley of critters for a Star Frontiers-related project I'm working on.
An homage to a Clive Caldwell illustration from The Dramune Run, an adventure for the Star Frontiers rpg. This depicts the Malthar, a dralasite kingpin of crime.
'Diggers' - small nocturnal burrowing creatures native to the planet Jarran. A cross between a mole rat, a snapping turtle and a glow worm, the pits on their foreheads are bio-luminescent. They're used for signalling to each other, for reasons not yet known.
Cover artwork I created for Issue #35 of Frontier Explorer, a free zine for the Star Frontiers rpg. A dralasite and a vrusk take on a large swamp creature.
A Hiver messing around with some tech. Spot illo for the Star Frontiers zine Frontier Explorer (which occasionally featured Traveller rpg material).
Another 'weird' spaceship design.
Digital painting and an older pencil sketch of a Sathar, the bad guys from the Star Frontiers rpg setting.
A Chanda Series 303 Trek droid, for all your arctic travel needs. This one includes a 'howdah'-type hump to carry a passenger. At night, the 'antlers' light the way with a powerful glow.