A short post on the hierarchy of a striga house/coven, reminiscent of a traditional werewolf pack hierarchy. Further posts will elaborate on the ranks' individual powers and roles, but here's the basics:
Similar Rank: King
Role: Leader of all Strigae
Challenged: Yes
Hereditary: Yes
Similar rank: Alpha
Role: House/Coven Leader
Challenged: Yes
Hereditary: Depends on who Umbra chooses as Heir
Similar Rank: Luna
Role: Consort of House/Coven Leader
Challenged: Yes
Hereditary: No
Similar Rank: Beta
Role: Inner Circle (such as spymaster, treasurer, Captain of the Guard, etc.)
Challenged: No
Hereditary: No
Similar Rank: Gamma
Role: Warriors and Hunters
Challenged: No
Hereditary: No
Similar Rank: Delta
Role: Mages and Healers
Challenged: No
Hereditary: Depends
Similar Rank: Epsilon
Role: Scouts, Spies and Sentinels
Challenged: No
Hereditary: No
Similar Rank: Omega
Role: None
Challenged: No
Hereditary: Possible
Scouts - Usually sent out to keep eyes on neighbouring nobles and houses and relay messages from the Umbra/Nyxos
Sentinels - Patrol the edges of the striga territories, watching for intruders and ensuring security when passing through striga lands; sent to escort nobles
Hunters - Organise and lead hunts to take down prey such as dyre wolves, deer and other creatures; trained on most weapons, ambushing, tracking and skillful executions; frequently become warriors, assassins or even executioners
More in part 3